Tuesday, January 15, 2008

Welcome to Dan's Video Game Blog

My game blog was created before I even completed a game. This doesn't mean I can't post any information about two of my upcoming games created using the XNA Framework:
Numpad Hero and Future Arena. You'll find additional information
in their corresponding sections.

I said that I didn't complete a game just yet. Actually, that's
not true. Back in the days,I created many small games using tools like RPG Maker and Game Maker and I had started to create
games in Flash. After taking courses in computer science, I 
learned some pretty useful languages like C++, java, but mostly
C#. When I learned about the XNA Game Studio Express in 2006, I
tried it right away. Some of its tools were quite decent, yet too
complicated for me (2 years ago that is). When Microsoft released
the version Refresh 1.0, I learned quite a lot of things and
started to use it to make all my upcoming games. The book
"Professional XNA Game Programming", written by Benjamin Nitschke
really helped me out to understand how to use XNA's functionalities. 

So, most of the games I'll post here will be created using XNA. I
love to write my code in C#, as it is the language I'm most
familiar with (XNA supports only C#). I won't post any pictures
of my games just yet, not because they aren't near finish, but
because I'm not very fond of the graphics I used for the games.
I'm not an artist, so I don't put my effort in graphics. I'll
post images only when I find an artist to create the graphics for me. So if you're an artist (preferably 2d) and are looking to create
cool game graphics without worrying about the programming
part, I'd totally welcome you. For the graphics specifications,
you can email me at: ford86@gmail.com.

Also, even though creating games is my hobby (for now), the games
I'm currently making are of really good quality. They could be sold
on the internet, but I won't do it, because I'm just doing this for fun.
With this blog and the games in it, I plan to get noticed from game
companies and ultimately get a job in "da biz". So, if you like the
games I'm making, please be sure to talk about them to friends,
family members, everyone you know what! Even your enemies!

Your support is very appreciated and encourages me to continue
creating fun computer games. I also encourage people that have
great ideas to post comments about them. Furthermore, if you're a
talented programmer who knows how to program using XNA, feel
free to contact me and we can work as a team to create even more
exiting games.

Sincerly yours, Dan.

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